Keilious wrote:
Really? What made 1st edition so fun by comparison?
The 1970s 1st edition was much simpler than the current edition. A 10 year old Munchkin could learn how to play within 10-20 minutes. It was very basic. You just rolled three 6 sided dice 6 times, pick a race, pick a class, purchased a small amount of equipment and you were away. No skills, no feats, no talents, no prestige classes.
By analogy I would say learning the current rules requires the same amount of time, skill and conceptual understanding as doing a entry level law subject at university. The entry level age is now up around 12.
Skills
The 1970s game relied heavily on
role play instead of the current version which relies on
roll play.
There was no such thing as "I roll to detect traps, I roll to disarm traps" the players needed to depend on the trusty old ten foot pole and the brains of the player to disarm traps.
An example is:
2006 3.5 DM says “an angry town guard approaches youâ€